Announcing UniVerse Engine!

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Announcing UniVerse Engine!

Postby admin » Sat Nov 08, 2014 10:15 am

It is with great pride and happiness that I announce the Brand new UniVerse Engine. The UniVerse Networking Engine was developed in such a way that it wasn't dependent on any specific Game Engine. You are able to use UniVerse in ANY C# compatible project. The Majority of it's development I have however been focused on using it with the Unity3D Game Engine because of ease of use. However the Licensing for Unity plus the Licensing for UniVerse could prove to be prohibitive for some teams. So in order to ensure that the widest possible groups of Indie Devs have access to it I have started developing my own Client Engine.

For the time being the Client will only support Windows however as development continues we could add further operation Systems.

UniVerse Engine will support DirectX 9, 10, and 11. As well as future versions of DirectX.
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